This was a pretty active development week, and since
mark is going to be doing this week's weekly update, and because our last one was a while back, I have time to instead do a Changelog Explained. :)
We resolved 66 items this week, with 57 of them being resolved/fixed (as opposed to duplicates, invalid, or things we won't fix because they're deliberate). Of those, 7 were meta-bugs that had been open for a while that we resolved this week because we considered them "done enough" and all the remaining things to do already had bugs open for them, and 3 were resolved a while ago and just not properly closed.
Here is a tour of the remaining fixes, big and small. :) They'll all be live at the next code push.
( Fixes and new features this week )
We resolved 66 items this week, with 57 of them being resolved/fixed (as opposed to duplicates, invalid, or things we won't fix because they're deliberate). Of those, 7 were meta-bugs that had been open for a while that we resolved this week because we considered them "done enough" and all the remaining things to do already had bugs open for them, and 3 were resolved a while ago and just not properly closed.
Here is a tour of the remaining fixes, big and small. :) They'll all be live at the next code push.
( Fixes and new features this week )