more bugzilla scrubbing
Mar. 8th, 2013 02:53 am![[staff profile]](https://www.dreamwidth.org/img/silk/identity/user_staff.png)
wednesday: 1004 open bugs
today: 956 open bugs
PROGRESS IS BEING MADE.
next step i'm asking everybody to do: take a minute and check your open-and-assigned bugs! in many cases, people have bugs open and assigned to them that are almost done, that just need that one more thing to add for it to be considered good enough. today, let's all check through our bugs and see if any of them are in "eh, good enough" (and closeable) state -- and close them as FIXED if they are. if they're not quite good-enough-and-closeable, but they have had work done on them -- ie, there's still some stuff that should be done, but the bulk of the work is finished -- open new bugs for the last remaining bits so we don't forget them, and then close the older bug once there are new bug(s) for all the remaining bits.
reasoning for this: many of us (myself included) tend to open bugs that are very large in scope and feel like they never get finished! that's demoralizing. i'd rather have more and smaller bugs than fewer huge bugs that only one person can work on.
today: 956 open bugs
PROGRESS IS BEING MADE.
next step i'm asking everybody to do: take a minute and check your open-and-assigned bugs! in many cases, people have bugs open and assigned to them that are almost done, that just need that one more thing to add for it to be considered good enough. today, let's all check through our bugs and see if any of them are in "eh, good enough" (and closeable) state -- and close them as FIXED if they are. if they're not quite good-enough-and-closeable, but they have had work done on them -- ie, there's still some stuff that should be done, but the bulk of the work is finished -- open new bugs for the last remaining bits so we don't forget them, and then close the older bug once there are new bug(s) for all the remaining bits.
reasoning for this: many of us (myself included) tend to open bugs that are very large in scope and feel like they never get finished! that's demoralizing. i'd rather have more and smaller bugs than fewer huge bugs that only one person can work on.